Skip to main content

Driving Game Offers Twitter Functionality

&&&&&EMBEDDED_ELEMENT_START&&&&& {“id”:1420668670356,”originalName”:”2015_03_04_17_01_41_207_http___blogs_cars_com__a_6a00d83451b3c669e201310f3f6eef970c_800wi”,”name”:”MMS ID 48084 (created by CM Utility)”,”URI”:”/7/-1461369343-1425510101507.”,”createDate”:”2015-03-04 05:01:41″,”metadata”:{“AUTHOR”:”automatic-content-migration”,”KEYWORDS”:””},”href”:”https://www.cstatic-images.com/stock/1170×1170/7/-1461369343-1425510101507.”,”description”:”Came from http://blogs.cars.com/.a/6a00d83451b3c669e201310f3f6eef970c-800wi”,”externalid”:”48084″,”updatedby”:”cmuadmin”,”updateddate”:1425511451518,”associations”:{}} &&&&&EMBEDDED_ELEMENT_END&&&&&

Sure, the Department of Transportation is all over driving distractions in the real world, but what are gamers supposed to do?

Activision has introduced Twitter functionality into its upcoming racing game “Blur” using Bizarre Creations’ social network interface. Players will be able to send tweets from within the game to hype their race victories, how many fans they have, cars they’ve unlocked, who’s ahead on the leader board, or just jaw at their friends in the multiplayer mode.

And when someone crashes into you because they’re busy tweeting, you have every right to bemoan the culture of driver (in a video game) distraction.

Featured stories